• The dissident crisis has become a full internal war, prompting warzone declarations and the liberation of Afoyay Bay to build a containment complex and crush Dissidence. Below is your next directive:
    Loading Major Orders...
  • Salutations, Guest! Arrowhead released the Helldivers 2 “Into the Unjust” 4.1.1 Update, which deploys 200+ fixes, weapon tweaks, and performance boosts to refine every drop for Super Earth, Managed Democracy, and Sweet Liber-tea! ✊ Would you like to know more?
  • Play our version of the Stratagem Hero mini-game and master rapid stratagem deployment! Call down airstrikes, turrets, and reinforcements with precision, speed, intensity, and heroic skill! Test your reflexes and prove you have what it takes to earn the title of true Helldiver Commander! for Liberty and Managed Democracy!
  • "Automaton Apocalypse" unleashes a dark, mechanical rock storm forged for futuristic warfare. Heavy bass, cinematic synths, and robotic chaos collide — perfect for sci-fi action, gaming, and battle-ready playlists. It is the first track of the "Diving into Hell" album. Are you ready to get pumped? Listen or download it now!
  • Making a good first impression sets the stage for positive interactions and helps you establish yourself as a valued member of our brand-new Helldivers community. Would you like to know more?
  • Salutations, Helldivers! We have excellent news for you:
    Our webmail server is back online. We will no longer review and approve new account registrations manually. We apologize for the inconvenience this may cause you!
⬢ S.E.A.F. TRAINING MANUAL ⬢
"If an enemy ever attempts to engage in diplomacy, SHOOT THEM. We mustn't believe their lies."
◢ Share and help spread Managed Democracy:
✓ S.E.A.F. Training Manual tip copied!

planet

Welcome to the brand-new Helldivers Forum Community!

Super Earth High Command orders you to enlist in Helldivers Forum today and serve with honor! We demand active Helldivers — not idle numbers. Failure to enlist and participate is treacherous behavior, especially if summoned by operative n7 after a mission. Come on you apes! You wanna live forever?

  1. n7

    Major Order — Mission ID: 3207719966

    Salutations, Helldivers! Super Earth High Command has the following directive for you. Follow this Major Order diligently! Are you ready to helldive for Super Earth?
  2. Victory on Oshaune!

    Victory on Oshaune!

    The Gloom has been pierced, 99% of Hive Lungs destroyed, and E-711 secured for the prosperity of Managed Democracy. Freedom prevails!
  3. Major Order: Liberate Oshaune, at any cost.

    Major Order: Liberate Oshaune, at any cost.

    Super Earth High Command reports that the liberation of Oshaune is imminent—but the vile Terminids are hammering it without pause.
  4. n7

    Major Order — Mission ID: 2125763288

    Super Earth High Command reports that the liberation of Oshaune is imminent—but the vile Terminids are hammering it without pause. To safeguard Gloom Base Alpha and secure the front, all Helldivers are ordered to liberate Oshaun, fortify our lines, and ensure the extermination of the bugs...
  5. n7

    Seyshel Beach Celebration

    Incoming message from Super Earth High Command: Message ID: 1428743110338281492 Seyshel Beach is a lush coastal world once ravaged by war, now celebrated as the site of a glorious Helldiver victory honoring freedom and Managed Democracy. Do you remember Seyshel Beach?
  6. SES Ranger of Steel N7 looks at the Meridia black hole

    SES Ranger of Steel N7 looks at the Meridia black hole

    SES Ranger of Steel N7 gazes into the Meridia black hole, where light itself surrenders—but the will of Super Earth does not.
  7. SES Ranger of Steel near the Meridia black hole

    SES Ranger of Steel near the Meridia black hole

    SES Ranger of Steel Helldiver N7, alongside his steadfast Democracy Officer, surveys the Galaxy Map near the Meridia black hole—charting liberty’s next advance into the void.
  8. SES Ranger of Steel arrives at the Meridia black hole

    SES Ranger of Steel arrives at the Meridia black hole

    The SES Ranger of Steel emerges from FTL near the Meridia black hole—its hull gleaming against the abyss as Super Earth’s might arrives to face the darkness.
  9. n7

    Planet Meridia

    Citizens of Super Earth knew Meridia as "The Jewel of the Outer Rim." Now, they know Meridia "The World That Fell Into Itself." Meridia once shimmered like a jewel among the stars — a lush world of emerald jungles, roaring volcanoes, and endless horizons bathed in gold light. Beneath its...
  10. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.1
  11. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.
  12. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.
  13. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.
  14. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.
  15. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.
  16. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.
  17. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.
  18. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.
  19. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.
  20. Menkent — The Hellmire of the West

    Menkent — The Hellmire of the West

    Most Helldivers know Menkent as the "Hellmire of the West"— a blistered badland where storms, fire, and relentless Automatons forge legends and break squads.
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