• ALAIRT III, HERTHON SECUNDUS, and ZEA RUGOSIA have been returned to the dominion of Super Earth. Below are your next missions from High Command.
    Loading Major Orders...
  • Play our version of the Stratagem Hero mini-game and master rapid stratagem deployment! Call down airstrikes, turrets, and reinforcements with precision, speed, intensity, and heroic skill! Test your reflexes and prove you have what it takes to earn the title of true Helldiver Commander! for Liberty and Managed Democracy!
  • "Automaton Apocalypse" unleashes a dark, mechanical rock storm forged for futuristic warfare. Heavy bass, cinematic synths, and robotic chaos collide — perfect for sci-fi action, gaming, and battle-ready playlists. It is the first track of the "Diving into Hell" album. Are you ready to get pumped? Listen or download it now!
  • Making a good first impression sets the stage for positive interactions and helps you establish yourself as a valued member of our brand-new Helldivers community. Would you like to know more?
  • Salutations, Helldivers! We have excellent news for you:
    Our webmail server is back online. We will no longer review and approve new account registrations manually. We apologize for the inconvenience this may cause you!

RANDOM S.E.A.F. TRAINING MANUAL TIPS

"All Stratagems have their strengths and weaknesses. Choose your Stratagem loadout to best fit the mission and your squad companions."

Welcome to the brand-new Helldivers Forum Community!

Super Earth High Command orders you to enlist in Helldivers Forum today and serve with honor! We demand active Helldivers — not idle numbers. Failure to enlist and participate is treacherous behavior, especially if summoned by operative n7 after a mission. Come on you apes! You wanna live forever?

There are 55 sectors with a total of 261 planets.
Aesir Pass, "The Shattered Corridor," is a jagged, wind-blasted choke point where Helldivers turned crushing defeat into a symbol of defiance and victory.

The lifeless grey of this planet is interrupted only by the violet flowers that grow from strange, parasitic outcroppings.

Overview​

Aesir Pass is a jagged, wind-scoured world that bridges critical Automaton supply arteries across the Hydra Sector. Its maze of volcanic ridges and broken valleys makes it a natural choke point — a place where Helldivers can bleed an invasion dry or, if lost, open a corridor for bots to surge into Super Earth space.

Planetary Features​

Aesir Pass is dominated by knife-edged mountains split by long basalt canyons, fractured ice crusts, and relentless crosswinds that hammer drop pods and knock down comm relays. Frequent ashfalls and pyroclastic bursts obscure vision and clog filters, while tectonic tremors destabilize bunkers and outposts. The planet's volatile geology shapes every mission; squads must move fast and plan multiple fallback paths to avoid sudden collapses or environmental hazards.

Strategic Importance​

Aesir Pass is a keystone in the Hydra rim's logistics. Holding it controls deep-space lanes feeding the Automaton Reclamation Fleet and offers Super Earth a staging ground to strike eastward. During bot surges, Aesir Pass acts as a bottleneck: liberating it can cut entire supply sectors from the enemy and force them into costly, slow reroutes.

History & Lore​

The Pass That Broke​

Early in the Automaton wars, Aesir Pass was fortified as part of a network of defensive worlds alongside Menkent and Lesath. When Lesath fell, Aesir Pass became the emergency fallback — but the retreat turned chaotic. Automatons swept the lower canyons, using towering walkers to flush Helldiver units into kill zones. Despite eventual evacuation, the Ministry of Defense lost countless squads, and the name "Shattered Corridor" was born.

The Return and Reclamation​

Super Earth's counteroffensive two cycles later retook Aesir Pass in a brutal, weeks-long liberation. Drop after drop, Helldivers cleared canyon by canyon, planting anti-armor minefields and calling in orbital rail strikes to collapse enemy staging points. Once secured, Aesir Pass became a hub for westward pushes, linking with Menkent and restoring supply lines that bots had severed.

Notable Battles​

  • The Fall of the Corridor (circa 2184): Mass Automaton offensive that routed entrenched SEAF and shredded initial defenses.
  • Operation Thunderpath: A coordinated Helldiver reclamation campaign using heavy airstrikes and staggered redeployments to reclaim canyon strongholds.
  • Last Stand at Red Fault: A now-legendary delaying action by a handful of squads who held off walkers long enough for a whole Super Destroyer strike group to break through.

On-Planet Combat Notes​

  • Vertical warfare: Use jump packs and grapnels to control height and deny bots sightlines.
  • Collapse traps: Engineers can trigger rockfalls and set remote explosives in canyon choke points.
  • Sensor sweeps: Dense ash clouds make motion scanners vital — don't trust your eyes alone.

Legacy​

Aesir Pass is etched into Helldiver history as both tragedy and triumph — a place where countless Divers fell but where their successors clawed back victory and turned disaster into a forward bastion. Today, its defense remains symbolic: if Aesir holds, the west has.
 

Thread statistics

Created
n7,
Replies
0
Views
15

Active Major Order

Most Active Campaigns

Loading campaign data...
Back
Top